Thanks for a replay,
I have set my skybox render queue from 1000 to 1500
And the body from 2000 to 3000
that solved the transparency issue but as soon as i get secondary directional light identical to the main one the transparent areas get lighted as well as you can see in the image attached.
I am ...
Search found 2 matches
- Wed Apr 03, 2019 4:21 pm
- Forum: Amplify Shader Editor
- Topic: Transparency Mobile Issues
- Replies: 3
- Views: 22054
- Wed Mar 27, 2019 12:53 pm
- Forum: Amplify Shader Editor
- Topic: Transparency Mobile Issues
- Replies: 3
- Views: 22054
Transparency Mobile Issues
Hi there.
I have created simple PBR material with alpha, but after making a build for Android it have alpha issue, currently the alpha is black on the phone because camera flag set to sky-box, once i switch it to background color, the alpha will take the color of the camera background color. this ...
I have created simple PBR material with alpha, but after making a build for Android it have alpha issue, currently the alpha is black on the phone because camera flag set to sky-box, once i switch it to background color, the alpha will take the color of the camera background color. this ...