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- Sun Mar 17, 2019 4:54 pm
- Forum: Amplify Shader Editor
- Topic: Light Attenuation causes jagged self-shadows
- Replies: 1
- Views: 3056
Light Attenuation causes jagged self-shadows
Hello, I'm fairly new to Amplify and I've been trying to make shaders with two-tone lighting. However, when I set an object to cast a shadow, it casts onto itself with a jagged effect. And when the object moves, the jaggedness moves around too. So my question is, how do I keep shadow casting enabled ...