Search found 3 matches

by dyangca
Tue Apr 09, 2019 4:03 pm
Forum: Amplify Shader Editor
Topic: Can materials update time-based nodes in Edit Mode?
Replies: 1
Views: 17942

Can materials update time-based nodes in Edit Mode?

Hi, the tutorial videos I've seen looks like materials using time-based nodes (like a panner node) can update in edit mode and show in scene/game view; meaning, I can see the textures panning in edit mode in the scene window. How do I enable this?

thanks!
by dyangca
Thu Mar 21, 2019 5:25 pm
Forum: Amplify Shader Editor
Topic: How do I convert Vertex Position into normalized values?
Replies: 2
Views: 3951

Re: How do I convert Vertex Position into normalized values?

https://imgur.com/a/6St9kzW

Thanks for the reply. I've played around with the remap node but couldn't quite figure out exactly how to implement it. I think I get the gist of how it works but not sure how to feed the min/max value properly. Please take a look at my set up in the pic.

The end ...
by dyangca
Tue Mar 19, 2019 10:31 pm
Forum: Amplify Shader Editor
Topic: How do I convert Vertex Position into normalized values?
Replies: 2
Views: 3951

How do I convert Vertex Position into normalized values?

Hi, my first post, apologies if this has been answered before but I couldn't find it via search. I am loving learning ASE so far, but ran into a hurdle.

I am trying to make a simple dissolve shader, and I'd like a slider (float, min 0, max 1) to determine the extend of the effect. I am using Vertex ...