Thanks for your quick response!
Sadly enough, I can not directly edit the SpeedTreee SPM files as they are now. But I found a little workaround for this:
If I make an instance of a tree inside a scene (from the SPM file), then I can change it in the editor (e.g. add a new model or sprite to the LOD ...
Search found 2 matches
- Mon Mar 04, 2019 1:05 pm
- Forum: Amplify Impostors
- Topic: Support of bundled SpeedTree Assets (not the editor)
- Replies: 3
- Views: 6995
- Thu Feb 28, 2019 12:28 pm
- Forum: Amplify Impostors
- Topic: Support of bundled SpeedTree Assets (not the editor)
- Replies: 3
- Views: 6995
Support of bundled SpeedTree Assets (not the editor)
Hi!
I’m currently working on a unity VR project where the player flies over a terrain with lots of trees in it. Since simple billboards do not work in this case, I am considering to buy your ‘Impostor’ Asset Package from the unity store to increase my framerate.
In my scene I am using a Unity ...
I’m currently working on a unity VR project where the player flies over a terrain with lots of trees in it. Since simple billboards do not work in this case, I am considering to buy your ‘Impostor’ Asset Package from the unity store to increase my framerate.
In my scene I am using a Unity ...