Search found 3 matches
- Fri Mar 01, 2019 11:21 pm
- Forum: Amplify Shader Editor
- Topic: HDRP showing pink and giving me errors
- Replies: 5
- Views: 5228
Re: HDRP showing pink and giving me errors
I'm using Unity version 2018.3.5f1 with HD RP 4.6.0 and ASE version 1.6.1. I'm doing exactly what the wiki say's and I've done it several times in new projects but I keep getting the same error. I've also tried to recompile it.
- Sat Feb 23, 2019 2:09 pm
- Forum: Amplify Shader Editor
- Topic: HDRP showing pink and giving me errors
- Replies: 5
- Views: 5228
HDRP showing pink and giving me errors
I've installed Amplify Shader Editor in HDRP following the instructions on the wiki (http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Scriptable_Rendering_Pipeline) but when I try to create a shader it's pink and gives me these errors:
Shader error in 'Hidden/Templates ...
Shader error in 'Hidden/Templates ...
- Tue Feb 12, 2019 10:15 am
- Forum: Amplify Shader Editor
- Topic: Converting angle cutoff shader
- Replies: 1
- Views: 2182
Converting angle cutoff shader
I'm trying to convert a unity shader to an amplify shader but I can't seem to figure it out.
Here's the specific part that i'm trying to convert:
float4 albedo = tex2D(_MainTex, IN.uv_MainTex) * _Color;
float DotAngle = abs(dot (IN.viewDir, IN.tangent_input));
float3 randomVec = (tex2D(_NoiseTex ...
Here's the specific part that i'm trying to convert:
float4 albedo = tex2D(_MainTex, IN.uv_MainTex) * _Color;
float DotAngle = abs(dot (IN.viewDir, IN.tangent_input));
float3 randomVec = (tex2D(_NoiseTex ...