Hey,
Was wondering if it's possible to grab data from Unity's Particle system like Color over Time to influence the color of an amplify shader?
Search found 2 matches
- Thu Jan 24, 2019 10:31 pm
- Forum: Amplify Shader Editor
- Topic: Using Particle Color over Time in Conjunction with Amplify S
- Replies: 1
- Views: 3486
- Thu Jan 10, 2019 8:37 pm
- Forum: Amplify Shader Editor
- Topic: Hologram Shader and how to hide faces behind
- Replies: 6
- Views: 6362
Re: Hologram Shader and how to hide faces behind
Very sad to see this hasn't been fixed yet. It seems very convoluted. In Shader Forge, it's just one button press(select additive). Will be going back to SF for the foreseeable future....