Search found 2 matches

by zleviel
Thu Jan 10, 2019 9:36 am
Forum: Amplify Shader Editor
Topic: Changing Texture Array index using World Position values
Replies: 3
Views: 2692

Re: Changing Texture Array index using World Position values

Hello!

Thank you for the reply, we've already solved this issue; apparently we needed to round the result of the division when calculating the index using the Round/Floor/Ceil Node XD

Here's the intended output (with textures):

https://i.imgur.com/TUN3OmD.png

But after further progress... we ...
by zleviel
Mon Jan 07, 2019 1:30 pm
Forum: Amplify Shader Editor
Topic: Changing Texture Array index using World Position values
Replies: 3
Views: 2692

Changing Texture Array index using World Position values

Hello!

I'm pretty new in using ASE (and shader in general), and have been amazed on the awesome stuff ASE can do :D

So for our game project we have a square tiled grid based map, something you might see in isometric simulation games or tactical turn based games.

The idea is to change the alpha ...