I am noticing that the shaders I created with Amplify Shader editor are going fine within in the unity editor, and also in a UWP standalone desktop build, however when I deploy the UWP game to xbox one, none of the amplify shaders are loading on the xbox one.
I have the latest version of everything ...
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- Mon Dec 31, 2018 3:54 am
- Forum: Amplify Shader Editor
- Topic: UWP Build Deployed to Xbox One
- Replies: 1
- Views: 1840