Hello! I believe you should look into alternate ways of blending the textures, such as the Lerp , the Heightmap Texture Blend and the Layered / Summed / Weighted Blend nodes, rather than using Add / Multiply operations as they're not as flexible.
Also, the Saturate is very useful to limit your ...
Search found 4 matches
- Tue Mar 12, 2019 2:56 pm
- Forum: Amplify Shader Editor
- Topic: Texturing Issue (Overlapping / Brightness)
- Replies: 3
- Views: 3611
- Fri Mar 08, 2019 2:49 pm
- Forum: Amplify Shader Editor
- Topic: Texturing Issue (Overlapping / Brightness)
- Replies: 3
- Views: 3611
Texturing Issue (Overlapping / Brightness)
Hey everyone, I've been using ASE for some time now and I'm still learning a lot but I have found one issue that I can't fix which is the reason I'm here. I'm currently working on a Planet shader and I'm trying to combine textures and heightmaps in order to mimic a Sea/Mainland/Mountains. The issue ...
- Fri Feb 22, 2019 5:21 pm
- Forum: Amplify Shader Editor
- Topic: ERROR: Unrecognized identifier 'OUTPUT_GBUFFER'
- Replies: 3
- Views: 3816
Re: ERROR: Unrecognized identifier 'OUTPUT_GBUFFER'
Unity version 2018.3.0f2
HDRP version 4.10.0
HDRP version 4.10.0
- Fri Feb 22, 2019 1:25 pm
- Forum: Amplify Shader Editor
- Topic: ERROR: Unrecognized identifier 'OUTPUT_GBUFFER'
- Replies: 3
- Views: 3816
ERROR: Unrecognized identifier 'OUTPUT_GBUFFER'
Hello there,
I've been playing around with the HDRP and I decided to import ASE into my project, I've installed the product, installed the standalone template package and when I create a shader it gives me the following error:
Unrecognized identifier 'OUTPUT_GBUFFER'
The object itself is also ...
I've been playing around with the HDRP and I decided to import ASE into my project, I've installed the product, installed the standalone template package and when I create a shader it gives me the following error:
Unrecognized identifier 'OUTPUT_GBUFFER'
The object itself is also ...