Search found 2 matches
- Sat Dec 22, 2018 12:49 am
- Forum: Amplify Shader Editor
- Topic: Making a decal that adapts to the surface.
- Replies: 3
- Views: 4920
Re: Making a decal that adapts to the surface.
I checked the link. Thing is the decal is projected in a circular pattern. Its always a circle, no matter what decal image you put in there.
- Sat Dec 08, 2018 12:33 pm
- Forum: Amplify Shader Editor
- Topic: Making a decal that adapts to the surface.
- Replies: 3
- Views: 4920
Making a decal that adapts to the surface.
Hi there!
I want to make a shader that can project a decal (without a unity projector component).
What nodes to use to have the decal adapt to the surface, if there is a corner?
I want to make a shader that can project a decal (without a unity projector component).
What nodes to use to have the decal adapt to the surface, if there is a corner?