Search found 2 matches
- Wed Dec 05, 2018 4:06 pm
- Forum: Amplify Shader Editor
- Topic: Shader error when using UV sets above 4
- Replies: 2
- Views: 2077
Re: Shader error when using UV sets above 4
Update: when setting the UV directly on the Texture Sample node I get the error as mentioned above. When trying to set the UVs using the Texture Coordinates node I get a 'Standard Surface doesn't allow access to this channel' popup error. So there's clearly something going on - maybe UV5-8 are LWRP ...
- Mon Dec 03, 2018 12:37 pm
- Forum: Amplify Shader Editor
- Topic: Shader error when using UV sets above 4
- Replies: 2
- Views: 2077
Shader error when using UV sets above 4
When trying to use UV sets above 4, I'm getting the following error(s):
Shader error in 'TestShader': invalid subscript 'texcoord5' at line 237 (on d3d11)
Shader warning in 'TestShader': Output value 'vert' is not completely initialized at line 169 (on d3d11)
Any ideas?
Shader error in 'TestShader': invalid subscript 'texcoord5' at line 237 (on d3d11)
Shader warning in 'TestShader': Output value 'vert' is not completely initialized at line 169 (on d3d11)
Any ideas?