in SRP readme file it says the correct HDRP shader name is "HD PBR"
HDSRPTemplates.unitypackage
* HD PBR
* HD unlit
Upon unpacking, the templates they may not be instantly available at the ( Create > Amplify Shader > ... ) menu over you project view, but a user can create p.e. a new Amplify ...
Search found 6 matches
- Sun Jan 06, 2019 5:51 pm
- Forum: Amplify Shader Editor
- Topic: Unity 2018.3 issue (pink screen)
- Replies: 10
- Views: 6440
- Sun Jan 06, 2019 9:17 am
- Forum: Amplify Shader Editor
- Topic: Unity 2018.3 issue (pink screen)
- Replies: 10
- Views: 6440
Re: Unity 2018.3 issue (pink screen)
Hi guys,
Seems like those instructions are not enough:
http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Scriptable_Rendering_Pipeline
I did all the steps several times but still can't see SRP section in the menu:
Create > Amplify Shader > SRP >
and all new created shaders ...
Seems like those instructions are not enough:
http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Scriptable_Rendering_Pipeline
I did all the steps several times but still can't see SRP section in the menu:
Create > Amplify Shader > SRP >
and all new created shaders ...
- Thu Nov 22, 2018 12:02 am
- Forum: Amplify Shader Editor
- Topic: Vertex Color Channel for Houdini Alembic files
- Replies: 6
- Views: 12614
Re: Vertex Color Channel for Houdini Alembic files
Quick edit:
I've posted an issue in GIT repo "AlembicForUnity",
https://github.com/unity3d-jp/AlembicForUnity/issues/210
seems it's a Houdini->Alembic->VertexColor visibility issue rather than Shader related issue,
Appears ASE has nothing to do with it, as vertex color node works perfectly fine ...
I've posted an issue in GIT repo "AlembicForUnity",
https://github.com/unity3d-jp/AlembicForUnity/issues/210
seems it's a Houdini->Alembic->VertexColor visibility issue rather than Shader related issue,
Appears ASE has nothing to do with it, as vertex color node works perfectly fine ...
- Wed Nov 21, 2018 7:57 pm
- Forum: Amplify Shader Editor
- Topic: Vertex Color Channel for Houdini Alembic files
- Replies: 6
- Views: 12614
Re: Vertex Color Channel for Houdini Alembic files
Sure, It works perfectly fine with 3ds max,
There's a Vertex Color node you an apply directly to Diffuse map or any other,
but you can select the channel number (zero by default)
https://help.autodesk.com/cloudhelp/2016/ENU/3DSMax/images/GUID-B8153C0A-971A-48E5-B701-5C4FB32F1E49.png
With alembics ...
There's a Vertex Color node you an apply directly to Diffuse map or any other,
but you can select the channel number (zero by default)
https://help.autodesk.com/cloudhelp/2016/ENU/3DSMax/images/GUID-B8153C0A-971A-48E5-B701-5C4FB32F1E49.png
With alembics ...
- Mon Nov 19, 2018 10:02 pm
- Forum: Amplify Shader Editor
- Topic: Vertex Color Channel for Houdini Alembic files
- Replies: 6
- Views: 12614
Re: Vertex Color Channel for Houdini Alembic files
I'm using Unity 2017.4.15f
with Alembic importer https://github.com/unity3d-jp/AlembicForUnity
all alembics are exported from Houdini with vertex colors Cd[r,g,b]
https://drive.google.com/open?id=1Vajdk8mclmn5aP-CYqcm3bMnGNQbef47
here's the static ABC file (in a zip)
https://drive.google.com/open ...
with Alembic importer https://github.com/unity3d-jp/AlembicForUnity
all alembics are exported from Houdini with vertex colors Cd[r,g,b]
https://drive.google.com/open?id=1Vajdk8mclmn5aP-CYqcm3bMnGNQbef47
here's the static ABC file (in a zip)
https://drive.google.com/open ...
- Sun Nov 18, 2018 5:03 am
- Forum: Amplify Shader Editor
- Topic: Vertex Color Channel for Houdini Alembic files
- Replies: 6
- Views: 12614
Vertex Color Channel for Houdini Alembic files
I'm using Vertex Color node and it works on simple meshes exported from Max,
but it does not when it comes to Alembic (exported from Houdini).
The color data is there, but mapped on a different channel
Is there a way to change the Vertex Color Channel for Alembic files in Unity
or select a proper ...
but it does not when it comes to Alembic (exported from Houdini).
The color data is there, but mapped on a different channel
Is there a way to change the Vertex Color Channel for Alembic files in Unity
or select a proper ...