So I've been trying to get my speed float variable to change smoothly so my sin/panner nodes start gradually moving faster as I increase the variable without much luck.
I thought I was doing something wrong but then I looked at the example scenes (such as this one here https://www.youtube.com ...
Search found 5 matches
- Tue Feb 26, 2019 7:25 pm
- Forum: Amplify Shader Editor
- Topic: Changing speed gradually without everything going to hell?!
- Replies: 1
- Views: 3862
- Sat Jan 26, 2019 4:04 pm
- Forum: Amplify Shader Editor
- Topic: Questions about the grass in SimpleTerrain example
- Replies: 1
- Views: 3463
Questions about the grass in SimpleTerrain example
I extracted the ApplyGrass file in the SimpleTerrain scene and was trying to understand how it worked but I'm quite confused.
https://youtu.be/-ApIv8w52Zk
Is this how it should work or am I doing something wrong? The Windzone direction doesn't seem to be affecting it very much, for example the ...
https://youtu.be/-ApIv8w52Zk
Is this how it should work or am I doing something wrong? The Windzone direction doesn't seem to be affecting it very much, for example the ...
- Wed Dec 12, 2018 3:57 pm
- Forum: Amplify Shader Editor
- Topic: Replacing NoiseGen node with a small image
- Replies: 5
- Views: 5542
Re: Replacing NoiseGen node with a small image
Thanks again Amplify_Borba.
The thread you linked to helped greatly. I appreciate it. I found the low poly water exsample and managed to get a randomized vertex movement without noisegen from that. However my problem isn't completely solved, as I also want to control directionality of the movements ...
The thread you linked to helped greatly. I appreciate it. I found the low poly water exsample and managed to get a randomized vertex movement without noisegen from that. However my problem isn't completely solved, as I also want to control directionality of the movements ...
- Tue Dec 11, 2018 6:13 pm
- Forum: Amplify Shader Editor
- Topic: Replacing NoiseGen node with a small image
- Replies: 5
- Views: 5542
Re: Replacing NoiseGen node with a small image
Thanks for the reply Amplify_Borba.
Also, have you considered using a grayscale texture to perform the offset of the vertices? It could prove as a good alternative to using the noise generator and it would be relatively simpler to set up.
Yes that was what I was attempting to do. Unfortunately ...
Also, have you considered using a grayscale texture to perform the offset of the vertices? It could prove as a good alternative to using the noise generator and it would be relatively simpler to set up.
Yes that was what I was attempting to do. Unfortunately ...
- Wed Dec 05, 2018 2:45 pm
- Forum: Amplify Shader Editor
- Topic: Replacing NoiseGen node with a small image
- Replies: 5
- Views: 5542
Replacing NoiseGen node with a small image
I'm trying to create a wind shader, I used a noise generator to drive the movement of vertexes however that seems to be a bit too expensive so I wanted to try to use a small noise image instead.
However, the movements seem a bit different so I'm wondering how the noise generator node is being ...
However, the movements seem a bit different so I'm wondering how the noise generator node is being ...