I'm currently new to using ASE & was wondering if theres a way to output a composited mask built in my shader editor to the rest of Unity. Is there a node that can just do this or a way to get it to output that any one knows of, even a point in the right directionwould be welcome thank you!
I'm ...
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- Fri Nov 09, 2018 6:49 am
- Forum: Amplify Shader Editor
- Topic: Out putting a mask from Shader to external code
- Replies: 1
- Views: 1818