Search found 32 matches

by francois85
Thu Nov 22, 2018 4:30 pm
Forum: General Discussion
Topic: How can I access the current triangle being rendered index
Replies: 6
Views: 8187

Re: How can I access the current triangle being rendered ind

You guys are awesome thanks so much !!
by francois85
Thu Nov 22, 2018 4:10 pm
Forum: General Discussion
Topic: How can I access the current triangle being rendered index
Replies: 6
Views: 8187

Re: How can I access the current triangle being rendered ind

You guys are awesome thanks so much !!!
by francois85
Mon Nov 05, 2018 1:49 am
Forum: Amplify Shader Editor
Topic: Amplify Shader not working with Mac OS 10.14 Mojave
Replies: 21
Views: 11579

Re: Amplify Shader not working with Mac OS 10.14 Mojave

Ok I’ve got myself in a real situation here. I saved my project with the amplify shader graph open. Now when I try to open my Mac freezes with no chance to close the graph. All I see is the frozen graph, an error in the console “ Assertion failed on expression m_ScriptCache!= NULL && m_ScripCache ...
by francois85
Mon Nov 05, 2018 12:29 am
Forum: Amplify Shader Editor
Topic: Amplify Shader not working with Mac OS 10.14 Mojave
Replies: 21
Views: 11579

Re: Amplify Shader not working with Mac OS 10.14 Mojave

I’m also experiencing problems with Mojave. It inconsistent but opening the graph bring my machine down 50% of the time. Im still working out the exact steps to reproduce this problem.
by francois85
Fri Nov 02, 2018 8:19 am
Forum: Amplify Shader Editor
Topic: Register index exceeded for texture samplers
Replies: 9
Views: 10968

Re: Register index exceeded for texture samplers

Quick question, if i use Mode set to Reference on the sampler node does that count towards the total ?
by francois85
Tue Oct 30, 2018 6:06 pm
Forum: General Discussion
Topic: UV input only support 4 channels
Replies: 6
Views: 7068

Re: UV input only support 4 channels

Sorry I misunderstood the question. thanks for jumping on this
by francois85
Tue Oct 30, 2018 5:48 am
Forum: General Discussion
Topic: UV input only support 4 channels
Replies: 6
Views: 7068

Re: UV input only support 4 channels

Here is a screen grab showing only 4 UV channels on the Texture Coordinate node
by francois85
Tue Oct 30, 2018 5:44 am
Forum: General Discussion
Topic: Gfx.ReadbackImage - Framrate drop to 15fsp
Replies: 5
Views: 7159

Re: Gfx.ReadbackImage - Framrate drop to 15fsp

Im sorry I dont have anything outside of amplify to compare it too at this time. Once you go amplify you never go back
by francois85
Tue Oct 30, 2018 5:42 am
Forum: General Discussion
Topic: ASETextureArrayCreator - ScrollView Bug
Replies: 3
Views: 5186

Re: ASETextureArrayCreator - ScrollView Bug

The example ive attached is extreme but it illustrate the problem well. Ive added 70 texture and as you can see the side scroll end before I get to to bottom of the texture list, I cant drag it down further. Im on v 1.5.7