JamesMillsDev wrote:Hello,
I am attempting to make a Voxel based game with Biomes and I would like to color each biome differently. I would like to check if the part of the texture we are looking at is greyscale, and color it if it is... please keep in mind though, that a single side of a block can have a texture that has greyscale AND colored parts to it... is there a way to achieve this? and if so, please elaborate...
Hello,
We would be happy to help but please keep in mind that this forum is aimed mainly at technical support.
It really depends on what you're trying to setup, you could try comparing a color directly but I'm not sure if that's all you need. (check the UV Light Reveal sample, it compares light color to a custom value ) From your description it sounds that you might need a few additional scripts beyond the scope of our editor.
What's the intended goal here after you "check the value of the texture"?
Thanks!