Dual shader for SRP HD/LD

Node-based Shader Editor

Dual shader for SRP HD/LD

Postby eXiin » Tue Sep 04, 2018 12:23 pm

Our game is being developed for all consoles and PC.
issue is that the HD SRP is good for PS4, XboxOne and PC, but it's terrible for Switch.

Is there a way of having a shader that can automatically change from SRP HD and LD depending on platform?
eXiin
 
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Re: Dual shader for SRP HD/LD

Postby Ricardo Teixeira » Tue Sep 04, 2018 2:48 pm

eXiin wrote:Our game is being developed for all consoles and PC.
issue is that the HD SRP is good for PS4, XboxOne and PC, but it's terrible for Switch.
Is there a way of having a shader that can automatically change from SRP HD and LD depending on platform?


Hello,

I'm afraid this is beyond the scope of our editor as you'll need to change a couple of parameters in your actual project.

Although you can specify Fallback shaders in our editor, I don't believe that switching between SRP's is currently advised.

Thanks!
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Re: Dual shader for SRP HD/LD

Postby eXiin » Wed Sep 05, 2018 4:23 pm

thanks
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Re: Dual shader for SRP HD/LD

Postby Ricardo Teixeira » Wed Sep 05, 2018 5:04 pm

eXiin wrote:thanks


No problem!
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