Refraction Image Effect starting point

Node-based Shader Editor

Refraction Image Effect starting point

Postby sticklez » Thu Dec 06, 2018 5:58 am

Wondering if there was any suggestion for an Refraction Image (post) Effect- I am having a hard time figuring out how to make the simple one work with the Template, specifically the grab pass with the screen

I also saw this which is somewhat similar but it is just a normal shader going through the UI, and wondering if that is the correct approach?

NM, figured it out, was just blending it wrong w/ screen
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