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DepthMask Shader

PostPosted: Tue Nov 06, 2018 8:57 am
by sly
Hi,

First of all, thank you for this great tool that is ASE.

I would like to know if someone can guide me on how to approach this kind of shader (i think it s called depth mask) as in this video :
https://www.youtube.com/watch?v=URj0ps0OSJA

i don't really know where to start...

thanks in adavance
Have a nice day

Sly.

Re: DepthMask Shader

PostPosted: Tue Nov 06, 2018 10:39 am
by Amplify_Borba
Hello, thank you for your kind words and support!

This seems like an advanced shader, after examining the author's references it appears to require additional scripting as well ( http://wiki.unity3d.com/index.php/DepthMask ).

Scripting outside of the editor is outside of the scope of our support, however, one of the references shared ( https://www.youtube.com/watch?v=cHhxs12ZfSQ ) pretty much nails it down in regards to explain the tricks behind this sort of effect, so could you please elaborate on what specific troubles you're having on implementing it in ASE? We'll be happy to point you the right way but we'll need you to be more specific.

Re: DepthMask Shader

PostPosted: Wed Nov 07, 2018 9:21 am
by sly
hi,

I found and realize (with the help of this link https://www.youtube.com/watch?v=cHhxs12ZfSQ ) that it was just a matter of setting up the render queues of the materials (and the help of mask shader), so nothing to do directly with ASE.

Have a nice day,
Sylvain

Re: DepthMask Shader

PostPosted: Wed Nov 07, 2018 11:58 am
by Amplify_Borba
Thank you for letting us know that you've managed to tackle this effect!

Please don't hesitate to get back in touch if you have any further questions or come across any issues.