Re: Trouble with screen space and alpha-masked shader
Posted: Fri May 11, 2018 10:57 am
AdultLink wrote:I did check the included dissolve shader, however the dissolve source is a texture and not noise, which seems to change the issue completely. Following a node structure similar to the emission on this shader doesn't do anything.
Just to add to my reply, we actually had a sample that's fairly similar to what you are building.
Check out the attached file for additional info.
Thanks!