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Decals

PostPosted: Wed Jul 12, 2017 8:17 pm
by tbVoodoo
Hello together, bought ASE on the asset store and built a few shaders for our game so far and am really happy with it, thank you (Y)

I want to make some nice decals for explosion craters, splatters etc... which bend on irregular surfaces, like in this https://www.assetstore.unity3d.com/en/#!/content/76410 example. Is this currently possible, with ASE?

Trying by myself didn't work and I found nothing about it.

Re: Decals

PostPosted: Thu Jul 13, 2017 11:37 am
by Ricardo Teixeira
tbVoodoo wrote:Hello together, bought ASE on the asset store and built a few shaders for our game so far and am really happy with it, thank you (Y)
I want to make some nice decals for explosion craters, splatters etc... which bend on irregular surfaces, like in this https://www.assetstore.unity3d.com/en/#!/content/76410 example. Is this currently possible, with ASE?
Trying by myself didn't work and I found nothing about it.


Hello,

Thank you for your purchase, we really appreciate your support. Unfortunately, ASE currently does not support the creation of shaders adequate for Decal use. However, we are planning a major update that would allow for customized outputs, so to speak.

More about that later, we will register your request and keep you posted!

Thanks!

Re: Decals

PostPosted: Thu Jul 13, 2017 2:40 pm
by tbVoodoo
Thank you very much for the info! Can you already say something about the date of this major update? Or ca.?

Re: Decals

PostPosted: Thu Jul 13, 2017 3:06 pm
by Ricardo Teixeira
tbVoodoo wrote:Thank you very much for the info! Can you already say something about the date of this major update? Or ca.?


Hello,

No problem, happy to elaborate.
Very soon, I will keep you posted!

Thanks!