Diffuse Ambient Light?
Posted: Fri Jun 02, 2017 5:26 pm
Hello, we are starting the process of converting all our old shader forge shaders over to ASE. Things are going pretty smoothly, but I can't seem to figure out if ASE has the equivalent of SF's "Diffuse Ambient Light".
The desired effect we want is to just be able to add an overall ambient color/brightness on top of the shader. I'm happy to take suggestions on how to achieve a similar result if ASE doesn't have an equivalent channel. Thanks!
Best,
Scott Blinn
Greyborn Studios
Luna and the Moonling
The desired effect we want is to just be able to add an overall ambient color/brightness on top of the shader. I'm happy to take suggestions on how to achieve a similar result if ASE doesn't have an equivalent channel. Thanks!
Best,
Scott Blinn
Greyborn Studios
Luna and the Moonling