How can I do a curved world shader?

Node-based Shader Editor

Re: How can I do a curved world shader?

Postby Amplify_Borba » Thu Sep 14, 2017 4:38 pm

We've just released a new update for ASE ( v1.3.1.005 – 14th September 2017 – Stable ), in which we added more options to Static switch, be sure to download it from our download page and take it for a spin!
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Re: How can I do a curved world shader?

Postby Ricardo Teixeira » Wed Oct 11, 2017 7:56 pm

Quick update,
Static switch now has more options and keyword switch has been deprecated.

Latest version: Download
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Re: How can I do a curved world shader?

Postby Ramones » Wed Nov 21, 2018 3:12 am

I'm trying to reproduce the process in lightweight pipeline, but there is no "Vertex Output" option. How can I change to Local Vertex Position in SRP?
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Re: How can I do a curved world shader?

Postby Amplify_Borba » Wed Nov 21, 2018 4:58 pm

Hello, this is something that we're planning to add as soon as possible, to both LW and HD Templates.

We'll be sure to get back in touch as soon as we have any developments, thank you for understanding.
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