Screen Position node always returns a normalized result

Node-based Shader Editor

Screen Position node always returns a normalized result

Postby exerion » Wed Oct 24, 2018 9:25 pm

Unity 2018.3.0b5
Amplify v1.5.7 rev 01

I'm trying to get a screen position value is based on the actual screen size but not matter which type I set the node to, Normalized or Screen is always returns normalized.

Thanks for reading =D
exerion
 
Posts: 11
Joined: Tue Aug 29, 2017 5:25 am

Re: Screen Position node always returns a normalized result

Postby Amplify_Borba » Thu Oct 25, 2018 8:24 am

Hello! Upon running some tests, it seems to be working as expected, could you please share your shader so that we can examine your data? Thanks!
Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
User avatar
Amplify_Borba
 
Posts: 1239
Joined: Mon Jul 24, 2017 9:50 am


Return to Amplify Shader Editor

Who is online

Users browsing this forum: No registered users and 26 guests

cron