Using amplify color with custom engine?
Posted: Sun Aug 30, 2015 11:40 am
Hey guys,
We are using amplify color with unity and absolutely love it. We were wondering if it was ok for us to port the shader to our own custom engine? The shader contains a lot of magic numbers. Is there something we should know about when we port it (if it is allowed)?
We are using amplify color with unity and absolutely love it. We were wondering if it was ok for us to port the shader to our own custom engine? The shader contains a lot of magic numbers. Is there something we should know about when we port it (if it is allowed)?